Match tracker

SDMC: Results

Aug 23, 2010 4

RB has finished the SDMC tournament with 3 gold medals out of 5! Thanks to all our members who participated and were present as substitutes: anfes, deGrave, __FRY__, greenadiss, Honzik1, lgdsl, Syem, Undertaker, ^o_o^ (a.k.a. catface).

RB's stairway to heaven
Insta hold
Round Teams Map Scores Screenshot
1 RB vs. DM c_valley 8:3 Link
2 RB vs. WS reissen 5:0 Link
3 RB vs. JG corruption 2:0 Link
finals RB vs. TX fc3 9:0 Link
finals RB vs. TX suburb 3:9 Link
finals RB vs. TX dust2 8:0 Link
 
Regen capture
Round Teams Map Scores Screenshot
2 RB vs. HotS nmp8 WIN:4 Link
finals RB vs. DM nmp9 WIN:44 Link
finals RB vs. DM fc4 95:46 Link
 
Efficiency CTF
Round Teams Map Scores Screenshot
1 RB vs. WS forge 10:0 Link
2 RB vs. vaQ tejen 2:1 Link
3 RB vs. w4nk dust2 7:4 Link
finals RB vs. JG reissen 7:9 Link
finals RB vs. JG authentic 5:4 Link
finals RB vs. JG redemption 7:6 Link


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New web-site has been launched

Aug 21, 2010 0

Now it is powered by Drupal 6. Site has very simple design, but we are working on it. Visitors can comment front page articles without registration.


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RB report

Aug 13, 2010 1

We've finally won a fight against our laziness and forgetfulness as we are now posting a report for the last few months.

The first of all: happy birthday to Undertaker!

Mewel (that you maybe know since Cube1) stopped playing saueubraten and left the clan. Good luck to him!

About 3 months ago in May, Iun (a.k.a. ulului) betrayed us by joining another clan, a few days later, greenadiss joined RB but LUXROCK soon followed the example of Iun and left us too.

July saw some RB members meeting in Kiev.

And finally, after 1 year of development, Cube2: Sauerbraten - Justice edition was released with many new maps, 2 new player models, 5 new game modes, multi-threaded lightmap calculation, alpha textures and many more improvements.

RB in hash house
^o_o^ | greenadiss | dima-m-v
Kyiv, Kontraktova Square, hash house (July 17, 2010)


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RB report

Mar 16, 2010 0

There are changes in our member list.

Meet new member syem from Switzerland. He likes play incta CTF. Welcome syem!

MacMax finished playing Sauerbraten. Good luck MacMax!

BeMyLover, ceyt, routman and Sitalov were excluded because of inactivity.


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Time and iTime modes

Mar 03, 2010 0

I have the new idea about new mode. This idea is based on the singleplayer mode when I played FFA against 100 monters and I tried to alive.

  1. It is a single mode (like FFA, Instagib etc).
  2. Supposed for 2-10 players.
  3. The radar is in the right corner (like in the Assasin mode in past)
  4. No frags, winner is player who alive most of the time (so time in scoreboard, no frags). For example, if I am alive 30 seconds in row, I will get 30 seconds to my scoreboard
  5. If I shot target, i get bonus time equal to alive time of target
  6. If I shot team-hunters (prevent against players wanted to kill target too), I will be punished by -1/2 of actual target alive-time.
  7. The player is selected as the target randomly by the server
  8. The players are hunting one player who do everything (hiding on secret places, defending himself from impasse places, running out, etc) to be alive.

What do you think about this? It would be fun. Every mode is mainly about fraging (except capture). This is about time how long you cover your ass or how good hunter you are. You can post your opinions about it there.


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